character
Positive
Enemies taking double their max HP in damage explode, dealing damage that scales at +50% HP and -50% attack speed.
You start with +10 melee damage
and +10% damage.
Negative
You cannot equip ranged weapons
You start with -50% attack speed
and -10% speed.
start
On the Ogre we start our run with the Cactus Club.
This weapon has good weapon scaling with melee damage, so we start with a good amount here.
Additionally, the weapon bonus gives you both max HP from Primitive, which increases the damage of your Ogre Explosion, and % damage from Heavy, which is very helpful for triggering your explosion.
Values
First, it is important to balance the initial -% tempo.
Offensive
Get more melee damage to deal enough damage to enemies to trigger the Ogre Explosion.
% damage also helps you.
% Crit Chance to about 30% helps you deal the damage needed for the explosion.
Defensive
Max HP increases the damage of your explosion and lets you endure more, this is your most important defensive stat.
Armor is important to be able to run into the enemies better and thus trigger the explosion of the enemies directly in the center.
The slow attacks are rather unsuitable for % life deduction, which is why we rely on HP regeneration here.
items
Plastic explosives increase the explosion range and are therefore extremely good on the Ogre, as they allow you to trigger a chain of explosions much more easily.
Dynamite increases your explosion damage, which affects the damage of your Ogre Explosion and makes it more effective at causing a chain explosion.
And all items that increase your max HP.
Reward
For your first successful run you will unlock the Mace item.
Support*
*Affiliate links: We receive a small commission when you make a purchase. There are no additional costs for you if you order via our link. Thank you for your support. ❤️
If you press this button it will load Disqus-Comments. More on Disqus Privacy: Link