A Mare is the source of all nightmares, making it most powerful in the dark.
A Mare will have an increased chance to attack in the dark.
Turning the light on around the Mare will lower its chance to attack.
Hidden Powers of the Mare
A Mare tends to turn off light switches more than other spirits. Also, the Mare can't turn on lights.
In addition, the Mare has a higher chance of causing a ghost event that destroys the lights.
The Mare wanders around more when the light in their room is on.
A good way to spot a Mare is to keep flicking on the light switch in the ghost room to see if the ghost turns it off immediately - which is clear evidence of a Mare.
A Revenant is a violent ghost that will attack indiscriminately. Their speed can be deceiving, as they are slow while dormant: however, as soon as they hunt they can move incredibly fast.
A Revenant will travel at a significant faster speed when hunting their prey.
Hiding from the Revenant will cause it to move very slowly.
Hidden Powers of the Revenant
A Revenant is very slow if it doesn't know your position, means if it can't see you - you don't necessarily have to be hidden for this, just the view of the Revenant has to be blocked.
However, as soon as the Revenant sees you, it will immediately sprint towards you without delay and will maintain this speed until it reaches your last position - even if you break visual contact while doing so!
After that, he slows down again when he doesn't see you any more.
Identify the Ghost
Here you will also find a detailed guide to each of the ghosts in the game and how to identify them:
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