See my other builds:
For this build you will be primarily focusing on the Werebear and its Pulverize ability. The ability costs a lot of resources, but causes very strong area damage.
You will constantly switch forms to take advantage of damage bonuses.
The build requires you to have a legendary affix that converts your skill into an earth skill in order to benefit from it.
You unlock this affix through the following dungeon:
Your base skill here is Storm Strike.
With this you hit multiple targets and have a small chance of immobilizing the opponents with it and a relatively high chance of applying the debuff Vulnerable to the opponents.
Your active core skill, Pulverize, is your main source of damage, and you'll want to use it as often as you possibly can.
Every 12 seconds, the ability is guaranteed to Overpower while you're healthy, dealing hugely increased damage and stunning enemies hit with each Overpower.
Heart of the Wild increases your Spirit resource.
Wild Impulses increases the resource cost of your core skills, but also increases their damage.
With Abundance, your basic skills will generate more resource, which is very helpful due to the increased resource cost.
Predatory Instinct increases your critical hit chance against nearby enemies, which will be any enemy you attack.
Iron Fur increases your damage reduction in the Werebear and for a few seconds after.
Your defensive skills will primarily be your other active skills.
Earthen Bulwark gives you a large barrier based on your max HP, makes you unstoppable, and grants you Fortify based on your max HP.
Blood Howl heals you for a percentage of your maximum HP, reduces its cooldown when you kill enemies, and gives you some resource.
Debilitating Roar greatly reduces the damage done to enemies around you, grants you Fortify, and heals you based on your maximum HP.
The Clarity passive companion skill gives you resources every time transform into your human form, which you will always do from switching your base skill and core skill.
The active wrath skill Trample is your last active skill.
The skill ensures that enemies hit take more damage, are stunned, and you get Fortify based on your maximum HP.
The Passive Talent Safeguard gives you critical hits from your earth skills, which Pulverize gets from the Legendary affix, Fortify based on your max HP.
Ultimate skills will be purely passive talents here.
Defiance increases Nature Magic Skills damage against elite enemies.
Natural Disaster increases the damage of Earth skills against Vulnerable enemies.
Resonance causes your Nature Magic skills to deal increased damage, which triples if you first cast a Storm skill and then an Earth skill - and vice versa.
Quickshift increases the damage of skills that let you shapeshift.
Heightened Senses grant you increased damage reduction when you transform into the Werebear or Werewolf.
Your Key Passive skill is Earthen Might.
This gives you a chance to use your earth skills to instantly restore all of your resource and make all your attacks become guaranteed critical hits.
Chance is increased on critical hits and hits on enemies who are stunned, immobilized, or knocked back.
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